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Should I turn on G-Sync/FreeSync with vsync? The catch is that you need a G-Sync-capable monitor and Nvidia GPU to use it.įrequently Asked Questions 1. The result is a completely smooth gaming experience (if your GPU can handle it, that is), with no screen tearing, stutters, latency, or sharp FPS drops that accompany standard VSync. This groundbreaking tech came out a couple of years ago and does the ingenious work of adapting your monitor refresh rate to your gaming framerate. However, more recently, the hardware powerhouses of the games industry have begun coming up with new and improved forms of VSync that negate some of those problems. The above descriptions refer to the default VSync function that has existed for years on PC.
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Technologies such as triple buffering can help prevent this, but it may not be an option everyone has access to.Īlso read: How to Use RivaTuner to Monitor Gaming Performance The Two Main Types Of VSync The result is an even bigger drop in frame rate during intense moments. However, if you come to a graphically intense moment, and the frame rate drops below the refresh rate, the graphics card will drop it down further to best match the monitor’s preferences. VSync is great when the frame rate exceeds the monitor’s refresh rate. There are some technologies developed for VSync to help reduce this lag, but it’s worth keeping in mind if you enable VSync and notice your actions are less responsive than before. This can be fatal in games that require reflex and snap reactions to play. You may find that your inputs, such as key-presses and mouse clicks, are slightly delayed. Disadvantages of VSyncīecause VSync makes frames wait for when the monitor is ready, this can cause problems. Enabling VSync will cap the FPS to the monitor’s refresh rate and stop the excessive strain on the graphics processor.
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This can cause your graphics processor to overheat, as it outputs frames at an incredibly fast rate.
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Because graphics processors go as fast as they can, rendering old scenes may result in exceedingly high frame rates.
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It can also be useful in applications (such as very old games) where your graphics processor severely overpowers the graphical demand. This will bring your graphics processor down to the same level as your monitor and will allow them to work better in unison, thus eliminating screen tearing when done right. The refresh rate is stated in a product listing like the following image.Īs stated, VSync is worth a try if you’re experiencing screen tears. The maximum amount of frames it can display is depicted in its refresh rate, which is usually defined in frequency or “Hz.” The ratio is 1:1, so a monitor at 60Hz can show up to 60FPS. Your screen is always trying to keep up with the frames your graphics processor is producing. The more frames your graphics processor can output, the smoother your games will look. The rate at which the graphics processor can output frames is called “frames per second,” or FPS for short. The result is a slideshow-like effect of rapid-fire frames that give the appearance of animation, like a flipbook. It then gives these frames to the monitor to process.
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When you tell your graphics processor to render a 3D scene, it will process full drawings, or “frames,” as quickly as possible. The reason you can read this article is due to a graphics processor arranging the pixels on your screen.Īlso read: What Is Hardware Acceleration and Why Does It Matter The graphics processor’s main job is to “paint” visuals onto the screen. This may either be integrated graphics within your processor or an independent graphics card. Your computer or laptop has a way of rendering graphics to a screen. To start, let’s look at how graphics are processed in your computer.
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